Post by Talon Wilkinson on Oct 31, 2016 12:55:21 GMT -5
Character Info
Ring Name: Chris Air
Gender: M
Age: 26
Height / Weight: 6'1 / 205 lbs
Hometown: Charlotte, North Carolina
Alignment: Face
Twitter Handle: TPS704
Pic Base: Ricochet / Prince Puma
Handler Name: Talon
Entrance Music:
"Flight" by Hans Zimmer
Entrance
"Flight" begins to play and build as the crowd comes to its feet. The lights dim slightly as smoke begins to slowly rise and billow across the stage and down the entrance ramp. As the music kicks in to gear a blast of air comes from the ceiling and the lights return to normal capacity revealing Chris Air down on one knee, with the opposite arm outstretched and on the floor, in the crater made by the smoke. Chris slowly rises to his feet and hoists the Cruiserweight championship up into the air. He can’t help but grin as he nods his head and throws a phantom discus punch, throwing his right arm up in the air to the crowd afterwards as he continues down the aisle. Jumping up onto the ring apron, Chris sits on his knees and leans back against the middle rope as he again nods his head to the music and takes in the reaction of the audience. Rising to his feet and turning to the ring, he springboards into the ring before running to the far corner and jumping up to the middle rope where he takes a deep breath, closes his eyes, and slowly raises his arm high as if reaching toward the heavens. After holding the pose for a moment, he jumps down to the mat and allows the ref to check his gear as he stares down his opponent.
Biography/Upbringing/Influences
Born into a low income family, Chris grew up without much to call his own. He has had to work for everything, and as a result he learned quickly the value of a strong work ethic.
Growing up, watching the rich and elite in the wrestling world, Chris found wrestling as a fantasy ticket to the good life. Watching people style and profile, he had an ambition to become a hero who fans could cheer for through thick and through thin, but after failing to academically qualify for a basketball scholarship out of high school he instead enlisted with the United States Marine Corps and served for 6 years.
After failing to be promoted from Sergeant to Staff Sergeant, Chris left the Marine Corps at the end of his contract and began to pursue a career in wrestling. Working for two years in the Mexican Indy circuit. Chris used his savings to travel and work in hopes of making it in the pros. Unfortunately a combination of the language barrier and the boys club that is the veteran-scene in Mexico, Chris was held under a glass-ceiling of success, never being booked on cards where pro-scouts were in attendance. After spending two years in Mexico, he found himself back home in Charlotte, North Carolina looking for answers. On a whim, Chris invested his last large chunk of money into relocating to a small studio apartment in Las Vegas in hopes of joining one of the well known promotions based in Sin City, but as try out after try out fell through, he realized he needed he needed more professional training before he could truly be “pro-ready.” Chris tweeted his way into a tryout with Vegas super-fed, Sin City Wrestling but failed to impress General Manager Aubrey Wilkinson; however Aubrey’s husband (and SCW majority shareholder) Talon Wilkinson did see something in him and offered to train him at Talon’s Vegas branch of the Icebox MMA and Wrestling academy (a chain of wrestling/mma gyms across the country).
Chris went 6-1 in Honor Wrestling where he won the company's Cruiserweight Championship and held it until the company's closure at the end of October. His two month run with the now defunct company was a strong first impression with the fans, earning him much praise and hype as a future star.
Strengths
Ridiculous Speed
Conditioning
Perseverance
Natural Athleticism (can jump/leap amazing distances and heights)
Unorthodox Style can confuse opponents when momentum is built.
Weaknesses
List a minimum of three, maximum of five weaknesses of your character
Inexperience
Can be overpowered by a bigger stronger opponent
High Risk
Not a “hardcore” wrestler
Naive / Can be suckered in by dirty wrestlers (not expect a low blow or dirty move to be done during the match)
Move Information
Finisher
(1) 630 Senton
(2) Flying Snap DDT (Simply a vicious DDT that comes from some sort of hang time, an out of no where type move that can come to a counter from a pop-up type maneuver, from a zig-zag type leap, or from a dive from any height.
Wrestling/Fighting Style
Chris bases most of his offense on striking and high flying Lucha-Libre, all which he has learned on his own through what he calls “on the job training” basically learning moves from sparring partners, opponents, and what he’s seen on TV.
He is fast, agile, and extremely athletic, with an uncanny ability to jump/leap better than most.
While he is athletic, he is raw. He is training in a professional MMA/Wrestling academy and is learning more and more about submissions and striking, but his base is still the lucha-style he has obtained during his self taught time in the indies.
Against Larger Opponents Chris will rely on his speed and counter wrestling where as against a smaller or similar sized opponent he can deploy more of his offensive arsenal (factoring logic for moves to opponent size is appreciated), especially more traditional early-match technical/chain wrestling.
Basic Move Set
Japanese Armdrag
Cartwheel Armdrag (counter from early match arm wrench or similar chain wrestling)
Leaping double knees to the chest (counter from being thrown/lifted by a larger opponent)
Snapmare Back Kick
Muay Thai clinch with a series of knees (used to weaken a tougher opponent, or to slow a match down)
Back Suplex dropped into a Lung Blower
Crucifix Rack (Submission)
Crucifix Rack Facebuster (used in conjunction with the Crucifix rack) (rolled over into a crucifix pin once on the mat)
Back Handspring Headscissors (rolls through a running opponent)
Jumping Mayorana
Running Hurricanrana
Running Headscissors Takedown
Springboard Armdrag (after being irish whipped)
Tilt a Whirl DDT
Running Drop Kick (opponent in the corner) (Goes to the opposite corner, runs, and jumps from mid-ring to make the drop kick)
Running Arm Drag (opponent in the corner)
Signature Moves
Explain / Describe - moves reserved for bigger matches, or can be used as finishers in smaller matches, list at maximum 5 signature moves
1. Northern Lights Suplex, Roll-through into a Stalling Brainbuster
2. Standing Shooting Star Press
3. Spinning Backfist (only used to cap a solid combo during a comeback or as a counter to a big punch, to turn the momentum his way late in a match)
4. Springboard Shooting Star Press to the outside (only late in big matches)
5. Tornado Kick (Spinning Counter Enziguri) *(used to turn the tide of a match late)
Willingness to Cheat
1 - Superface
Favorite Match Type
Ladder
Favorite Weapon Type
Ladder, if required.